The simple marker pattern is a fundamental concept in computer science and programming, offering a structured approach to creating reusable code. This pattern involves a class or function that encapsulates a specific behavior or logic, allowing developers to define a clear and consistent way to perform a particular task. By using this pattern, programmers can create modular and maintainable code, making it easier to understand, modify, and extend.
The pattern typically consists of a marker interface or a marker class, which serves as a contract or a set of rules that must be followed by implementing classes. This marker defines the essential methods or properties that need to be implemented, providing a clear guideline for developers. The key benefit of this approach is the ability to ensure consistency and standardization across different parts of a program, making it easier to maintain and extend over time.